Reality Design Studio
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Dr. Wallace Lages
Principal Investigator

I am an Assistant Professor in the School of Visual Arts and Computer Science (by courtesy). I have a PhD in human-computer interaction from Virginia Tech, and a MS  in Computer Science from UFMG.  Co-founder of Ilusis Interactive Graphics (no longer operational).

​wlages@vt.edu
​www.wallacelages.com



Current Members

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Nanlin Sun
Computer Science Student (MS)

Nanlin is researching haptics for VR games and Immersive Environments for programming.

Emily Harris
Creative Technologies Student (undergraduate)

Emily is working on 3D art and level design.
Anjali Sapra
Computer Science Student (undergraduate)

Anjali is working on extending perception using augmented reality and is the current lead of Hokienauts.
Zach Gaydos
Computer Science Student (undergraduate)

Zach is working on cooperative multiplayer VR games and cybersickness research.
Jessie Robinson
Creative Technologies MFA Student. 

Jessie is working on artistic applications of EEG
Minh Tran
Mechanical Engineering Student. 

Minh is working with haptics for VR applications
Sara Saghafi
Architecture PhD Student. Sara's dissertation advisor is Jim Jones.

Sara is working on reconstructing architectural spaces with haptics in VR

Collaborators

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Doug Bowman, PhD
Professor, ​Computer Science, Virginia Tech
​Director of the 3DI group and CHCI.
Phat Nguyen, MFA
​Phat is a 3D generalist with expertise in realistic 3D reconstruction. 
Justin Perkinson, MFA
Assistant Professor, Cinema, Virginia Tech
Alexander Leonessa, PhD
Professor, Mechanical Engineering, Virginia Tech
Director of the TREC lab.

Alumni

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Samat Imamov
Computer Science BS
Sam is investigated glanceability in augmented reality interfaces and was a team leader of Hokienauts.
Armi Behezad, MFA
Creative Technologies MFA
Armi studied how slow technology and multi-sensory interaction can be used to combat technostress.
She is now a PhD student at SFU.
Daniel Monzel
Creative Technologies MFA
Daniel has collaborated in some of our glanceable interface research.
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