Dr. Wallace Lages
Principal Investigator I am an Assistant Professor in the School of Visual Arts and Computer Science (by courtesy). I have a PhD in human-computer interaction from Virginia Tech, advised by Dr. Doug Bowman, and a MS in Computer Science from UFMG. Co-founder of Ilusis Interactive Graphics (no longer operational). [email protected] www.wallacelages.com |
Current Members
Nanlin Sun
Computer Science (MS) Nanlin is researching haptics for VR games and Immersive Environments for programming. Zach Gaydos
Computer Science Zach is working on cooperative multiplayer VR games and cybersickness research. Cameron Moore
Computer Science (MS) Cameron is working on locomotion techniques for VR. Eric Schoenborn
Creative Technologies (MFA) Eric is working on mixed reality storytelling. Esha Thomare
Computer Science Esha has been working on mixed reality storytelling. Danny Faruqi
Computer Engineering Danny has been working on AR interfaces for telemedicine Aman Mathur
Computer Engineering Aman has been working on haptic interfaces for virtual reality. Madeline Houser
Computer Science and Creative Technologies Madeline has been working on mixed reality storytelling |
Collaborators
Doug Bowman, PhD
Professor, Computer Science, Virginia Tech Director of the 3DI group and CHCI. Phat Nguyen, MFA
Phat is a 3D generalist with expertise in realistic 3D reconstruction. Justin Perkinson, MFA
Assistant Professor, Cinema, Virginia Tech Alexander Leonessa, PhD
Professor, Mechanical Engineering, Virginia Tech Director of the TREC lab. |
Alumni
Students which graduated with a significant contribution to the group.
Minh Tran
Mechanical Engineering Minh is worked on design and construction of VR haptic devices. Anjali Sapra
Computer Science Anjali worked on different AR projects and was a leader for Hokienauts 2021. She is now a software engineer at Microsoft. Emily Harris
Creative Technologies Emily worked on 3D art and level design for Eidolon. Samat Imamov
Computer Science BS Sam is investigated glanceability in augmented reality interfaces and was a team leader of Hokienauts (2019 and 2020). He is now a software engineer at Microsoft. Armi Behezad, MFA
Creative Technologies MFA Armi studied how slow technology and multi-sensory interaction can be used to combat technostress. She is now a PhD student at SFU. Daniel Monzel
Creative Technologies MFA Daniel has collaborated in some of our glanceable interface research. He is now a technical artists at Serenity Forge. |