REALITY DESIGN STUDIO
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Live Action VR

Our project aims to explore how live performance can be used to enhance narratives in virtual reality. The live actor is filmed against a green screen using a stereoscopic rig ( two Blackmagic Micro Studio Camera 4K cameras). After the background is removed, the image is blended with a synthetic scene built in Autodesk Maya. The output is rendered to the Vive Pro headset using the Unity3D engine.
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Team: Wallace Lages, Justin Perkinson, Phat Nguyen, Tianyu Ge, Mary Mutter, Christian Schroeder, Jessica Robinson, Zach Gaydos, Ben Socha, Sam Lally
Sponsored by: VT Institute for Creativity, Arts, and Technology
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