Krinkle Krusher
Krinkle VR is demo based on the Krinkle Krusher concept. In the original game, the player uses magic spells to defend a castle against hungry and funny creatures called krinkles. However, players have a fixed point of view and cannot move in the environment. Using VR and a hand tracking sensor, we let players move around the environment and cast spells with their own hands. It evolved over time to use different headsets, tracking systems and hand sensors. The latest version uses uSens Fingo for hand tracking and HTC Vive.
Team: Wallace Lages, Leonardo Arantes, Ilusis Interactive Graphics
Sponsored by: Ilusis Interactive Graphics, VT Institute for Creativity, Arts, and Technology
Sponsored by: Ilusis Interactive Graphics, VT Institute for Creativity, Arts, and Technology