REALITY DESIGN STUDIO
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​This  course  introduces  the  process  involved  in  the  development  of  digital  games.  It  will  cover  3D  asset creation, player input, physics, artificial intelligence, level design, and playtesting. Over the semester, students follow a step by step process leading to a playable 3D game demo.

There are no prereqs for this course.

See some of the games developed in this class in Fall 2020, including Gus VS. Bird which won the course best game award!

Other games you should take a look:

Lily Chiang's the Advance of the Avian (Best Level Design) - https://play.unity.com/mg/other/webgl-builds-1283 
James Kiscaden's BirdGame Eggventure (Best Gameplay) - https://play.unity.com/mg/other/birdgame
Sam Lally's Flippy Flappy (Best Gameplay)- https://play.unity.com/mg/other/webgl-builds-1268
Diana Ofori's Cyberpunk bird (Best Audio) - https://play.unity.com/mg/other/webgl-builds-1555
Emily Newton's Eggcellent Bird Protector - https://play.unity.com/mg/other/webgl-builds-1304
Caillyn Jeffery's Kiwi's Eggcelent Journey - https://play.unity.com/mg/other/kiwi-xm2q
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