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AR Workspaces

Augmented reality will eventually replace our mobile devices as the primary way of accessing information. However, current interfaces provide little support to walking and the variety of actions we perform in the real world. To achieve its full potential, augmented reality interfaces must support the fluid way we move in the world. We explored how different adaptation strategies can contribute towards this goal. We evaluated design alternatives through contextual studies and identified the key interaction patterns that interfaces for walking should support. We also identified desirable properties of adaptation-based interface techniques, which can be used to guide the design of the next-generation walking-centered augmented reality workspaces

Team: Wallace Lages & Doug Bowman
​Sponsored by: Office of Naval Research
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