Reality Design Studio
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Multiplayer VR Games


VR games still have a small user base, which makes it harder to play multiplayer games. We propose to solve this issue by designing games that can be played by VR and non-VR players simultaneously. We investigate to create designs that satisfy the requirements for good VR experiences while keeping the game fair and balanced for non-VR players. Finally we also look into cooperation in games and how they can be designed so that players have an engaging multiplayer experience.
Team:

Zach Gaydos, Emily Harris, Cameron Moore, Wallace Lages
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