Multiplayer VR Games
VR games still have a small user base, which makes it harder to play multiplayer games. We propose to solve this issue by designing games that can be played by VR and non-VR players simultaneously. We investigate to create designs that satisfy the requirements for good VR experiences while keeping the game fair and balanced for non-VR players. Finally we also look into cooperation in games and how they can be designed so that players have an engaging multiplayer experience.
Team:
Zach Gaydos, Emily Harris, Cameron Moore, Wallace Lages
Zach Gaydos, Emily Harris, Cameron Moore, Wallace Lages